DWS is a multidisciplinary team of designers, engineers, developers and makers. Our experience has given us strong skills in the following specialties : complex project management, industrial design, automated rigging design, naval architecture, mechatronics engineering, generative design for ultra-light component optimization, prototyping in composite and in 3D printing all materials, embedded system and microelectronics, internet of things with multiple communication protocols, artificial intelligence development, game design in mixed reality for mobile support ... (picture below : the game design team in trials)



DWS was founded in 2014 with as initial project the design of automated rigs for the hybrid propulsion of ships. In parallel of our main activity, DWS continues to carry out studies of design, naval architecture and marine robotics on civil and military projects, for private clients and industrial partners. Below, three examples of non-confidential projects.



This yacht is an evolution of the famous Dragon, Olympic sailboat designed by Norwegian Johan Anker in 1929. This new version own an automated rig (Bermudian sail or Gaff sail), and an intelligent virtual sailing assistant to enjoy the sailing pleasures through many ways...



This project is an answer to a design contest launched in 2017 by the french magazine "Chasse-Marée" on the topic: "Draw me a sailing coaster"

Proposed solution: A fair trade yacht (Grand voilier de commerce équitable) type Brigantine.



This New Generation Surveillance concept Frigate (FSNG) would allow a better safety of ocean spaces, improvement of the observation range, fuel saving, exhaust gaz reduction and a positive image for navies and their governments.

Work philosophy


"The boat has been for our civilisation since the sixteenth century until today, both the largest instrument

of economic development and the largest reserve of imagination. The ship is the heterotopy* par excellence.

In civilisations without boat, dreams are drying up, espionage is replacing adventure and police, the corsairs. "


Michel Foucault


Heterotopy *: Physical location of utopia, these are concrete spaces that host the imagination, such as a children’s hut, a theatre or an amusement park.